: Versions where the Champions League or Master League modes are fully functional without crashes. High-Res Textures
if (rotatedZ > 0) // Only draw in front // Perspective: scale = FOV / distance int scale = (300 * 256) / (rotatedZ + 100); // fixed-point screenX = 120 + (rotatedX * scale >> 8); screenY = 280 - (40 * scale >> 8); // horizon at y=280 pes+3d+java+240x320+better
Open the config.properties file (if available). Change: : Versions where the Champions League or Master